Steve
Ogden has wanted to make a film for years. But like most
would-be film makers, he has found demands of job and family
(not to mention running AnimWatch) left him little time
to work on his own films. Fortune smiled on him, however,
in late 2006, when friends who were starting their own company
had gotten wind of one of Ogden's projects called Flakes,
a series of animated comic strips starring a snowman and
a penguin.
The fledgeling company wanted to use one of the shorts as
a Holiday greeting to be sent out to friends and potential
clients, if Ogden could get the film done in time. For someone
who'd wanted to make an animated film for quite sometime,
the challenge was irresistable.

"I
was walking around a craft fair with my wife a couple of
summers ago when we came upon this table full of Christmas
decorations. On that table were a bunch of Snowmen made
of some chunky material, either rough-hewn wood, or lumpy
clay or something like that. Though they didn't look much
like the snowman I wound up designing for Flakes, something
about them inspired me to design him. Maybe it was the juxtaposition
of Christmas decorations on a particularly hot Maryland
day, or maybe the heat baked my brain, but I began coming
up with all these ideas for a character I began calling
Melting Milton.
One idea that came to me was a demented computer game involving
evil snowmen and penguins chasing each other around. One
idea was a feature film based on the backstory for that
game. Still another idea was a novel involving a little
kid who goes on an epic adventure in the arctic, and faces
among other things a gang of evil living snowmen. (Most
of my free time, in fact, is currently consumed by that
project, and has been for the past couple of years).
And one idea was for a series of little stories, little
animated comic strips really, involving a living snowman.
One of the first strip ideas was the one that became "Fighting
the Slide", wherein Milton sees his round body in the
mirror and feels fat, and embarks on a fitness regimen.
I was having lunch with some friends of mine in the early
fall of 2006 and told them about the idea, and they thought
it sounded really fun. Friends being friends, they encouraged
me to finish it. In fact, they informed me, they were starting
a new company, and if I could finish the short in time for
the Holidays, they'd like to use it as a sort of animated
greeting card.

CLICK
HERE TO VISIT THE FLAKES WEBSITE
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"Maybe
it was the juxtaposition of Christmas decorations
on a particularly hot Maryland day, or maybe the heat
baked my brain, but I began coming up with all these
ideas for a character I began calling Melting Milton."
- Steve Ogden
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Over
the next couple of months, I designed and built the assets
for the film in my limited spare time, but became too
busy toward the end of the year to actually get it animated.
When it became clear the short would never be done in
time for the Holidays, I asked for help. Luckily, my friends
came through. Their new animation company, Bully Entertainment,
had some work time available to help me finish the film.
I batted back and forth a series of storyboards with Mike
Gibson, and Carlson Bull set up some initial render passes
based on the boards. A friend of his, Stephen Karp, animated
most of the film with some assistance from another friend,
Waymon Harrold, on things like the snow effects and the
jump rope animation. The first pass was very strong, but
there were a few small things I wanted to see changed.
I gave the guys some animation hints and direction based
on my early experience as a cel animator once upon a time.
My direction went to things like squash and stretch, movement
on arcs, overlapping action, preserving weight and volume,
cascading motion, pose-to-pose animation, strong silhouettes.
They graciously took my old-school advice and handed in
a performance with a lot of fun motion and character that
turned out to be a drastic improvement on the original.
Meanwhile, with the year winding down, I had a bit more
free time and took a lighting and color pass on all the
shots, in an attempt to get the final look of the film
in line with the color and contrast I saw in my head.
I had done some pre-production sketches getting the basic
idea, but it wasn't until I actually got my hands into
the renderer that I got what I was after.

Then it was time for sound. There was a piece of music I
had always heard in my head for this short, and we tried
to get the rights to use it. Unfortunately, we never were
able to line that up. But luckily, one of my contacts through
AnimWatch pointed me at the super-talented composer Herman
Witkam, who whipped up a great little score that had just
the right feel - similar to the piece I had wanted, but
all original and all Herman's.
I got my kids to sing the cha-cha-chas on that piece, and
with a little foley work (snow sound courtesy of swatting
pillows and shaking a huge container of salt), the short
was done. It was a tad too late for a Christmas 2006 greeting,
but just in time for a New Year's 2007 greeting. As a happy
accident, the theme of fitness seemed a better fit for New
Years anyway, what with the Resolutions and all. The response
to the short has been very positive, but no one has been
happier with it than I have.
The funnest part of running AnimWatch is finding all these
great little films and talking to the directors. It's a
constant source of inspiration, but it's an irritant as
well; nothing gives me a case of the I-gotta-do-thats more
than talking to other people who are actually doing it.
I'm glad I finally finished a short film of my own, and
I'm proud of the result. And I think it's much better than
it would have been had I done it all myself, which was my
original idea. The most important part was knowing when
to ask for help, and I'm glad I did."