Guilherme Marcondes' "Into Pieces" is a really
fun film which explores the notion of that Helpful Guy we
all face from time to time. You know, the guy who tells
you the answer to the crossword puzzle even when you didn't
ask, the guy who finishes your sentences if you hesitate
too long, the guy who tells you to watch your head after
you bump it.
The look, animation, and sound are pure joy. If only Helpful
Guy were as much fun to be around...

This
film is the result of a long-awaited collaboration between
me and Daniel Bueno. We both graduated from the same architecture
school and we share the same interests: cartoons, illustration,
design, animation, visual arts in general. Two illustrators
lost in architecture school. We first met when he was presenting
his final graduation project. That consisted in a few small
black and white drawings on a wall, organized in sequences
as a comic strip or even a storyboard. This project was
mainly a blend between art, design and illustration, and
I saw a few hints of time and movement that inspired me
to translate that into animation. This kind of work that
doesn't fit in any specific classification is the one that
inspires me most. Unfortunately, my plan didn't work out.
By that time I was too busy with my first job in a production
company, as an animator. But I decided that sooner or later
I'd do something based on his illustrations.

VISIT
THE INTO PIECES WEBSITE
A
few years later, Bueno's work evolved from black and white
ink drawings to handmade paper cut-outs, put together in
Photoshop. This kind of modular construction fits very well
in computer animation. As I have been working for four years
at Lobo Filmes
mainly for television and advertisement, I felt the urge
to use my skills into personal work. There were no excuses
anymore to delay our project. I even had a favorite illustration
I would like to animate. In fact, this single image is the
base of "Into Pieces".
To create the story, we met in a bar, spread a lot of Bueno's
drawings over the table, drank a few beers and laughed imagining
what could be happening inside those illustrations. We came
up with a few gags and small scripts, and decided in the
end to go on with the story of the guy trying to fit the
pieces together, annoyed by the super-hero. I thought a
30 second spot would be enough to do a test, but I couldn't
help making it twice that length. The animation process
was so fun and immersive that I decided to go further and
finish a short film. Since I was doing it alone, on my free
time, it took me two months to complete it.
Starting
from the original illustration, I didn't make considerable
visual changes in it, apart from applying textures in the
background. I even used the original colors and the portrait
aspect composition, taking advantage of that to do the camera
tilt down at the beginning. The process was to re-build
the original illustration in After Effects from the layered
Photoshop file Bueno sent me. Spreading the flat cut-outs
in 3D space gave the film that so called "2.5D"
look. The next step was to give the characters personality.
I think the most successful detail of the spot is the subtle
changes of facial expression in the main character. That
was all done over a single photo of a person's eye, separated
in layers, bended and twisted with a mesh warp filter.
To
complete, Paulo Beto was responsible for the sound. We work
together at Lobo and he does the sound design for most of
the company's spots, when the audio is done in-house. He
has also done the soundtrack of my previous animation short
"We
Hear Them Cutting". For "Into Pieces"
he mixed the most improbable samples, from animal sounds
to audience claps. This insertions are unexpected but, at
the same time, true to the meaning of the story. I really
love the result!"
--Guilherme
Marcondes, September 2004
