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TITLE: "Kaze, Ghost Warrior"
DIRECTOR: Timothy Albee
STATUS: Screening
RELEASE DATE: ON DVD June 25, 2004
LENGTH: 23 minutes

WEBSITE: www.kazeghostwarrior.com
 

 
In the Alaskan wilderness sits a small hut. You'd never know to look at it that inside that hut, an animated film was springing forth from imagination.

The story of Timothy Albee's quest to make a film on his own in 6 months is already quite well known in artistic circles. Many who want to make their own films are looking to Albee and wondering if they might follow the ex-Disney animator's example. As far as Albee is concerned, those who love animation should absolutely follow, and he voices the sentiment in evangelistic tones.

But regardless of whoever else may or may not follow him, Albee has brought his dream to life. It is called "Kaze: Ghost Warrior", and the film has a lot of appeal. An Asian-inspired tale of warriors and revenge, it is visually striking, set in wondrous places bejewelled in Japanese splendor.

One man, two computers, 6 months. That was the challenge Timothy Albee set himself. Check out Kaze, Ghost Warrior, and I think you'll find that he has succeeded in not only adding an interesting film to the culture, but in identifying a new production methodology along the way.


CLICK TO GO TO THE KAZE, GHOST WARRIOR WEBSITE

"When it really comes right down to it, we are the modern "Bards." We've replaced the lap harp and tankard of mead with many and various tools to ever more clearly craft in the minds of the viewers, the stories for which we hold dear to ourselves.

More than anything else, you need to be true to the stories that you, yourself, have always wanted to have been told. These are the stories that you can best bring to light to others. You know the angles from which you wish to explore those worlds and characters better than anyone else ever could. And because of that, stories told from that impetus will be far more "real," far more powerful, far more impactful to the audiences than any other.

I believe it was Milt Kahl that said that if, when you're working on a character, you find yourself wanting to either be, or be with, that character, you're doing something right. Audiences see, and feel how we feel about our individual scenes as we created them. They see and feel this right through the work itself. And though they may not be consciously aware of that fact, it nonetheless powerfully affects their perception of the film as a whole.

Making "Kaze, Ghost Warrior" in six months of production, on two home computers, for $5,000 (US), was, most definitely, a challenge. But it was also one of the most beautiful times I've known in this life.

Why was it done by one person, solo?

It was done in this manner, so that other Dreamers who also feel their stories burning within them to be told, who may only have access to similarly limited resources, can know, beyond the shadow of any doubt, that creating their vision to the level of quality it demands, is completely possible. "Kaze, Ghost Warrior," shows that this can be done. It shows that if you are dedicated to learning what needs to be learned, and doing what needs to be done, that by "showing up at the page," you will eventually see your Dream realized.

The stories of Kaze are very dear to me. And there is nothing more powerful than sitting in the back of a theatre, hearing the absolute silence as others connect with the story being told. The held breath, exhaled as one as the credits begin to roll... We, as filmmakers, do this for "them," as much as we do this for ourselves.

Would I recommend others to dive into doing whatever it takes to make their own stories? You bet your ASCII!

It's like the Peace Corps: It's the toughest job you'll ever love!"


       --Timothy Albee , June, 2004


 

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