The
last journal entry (JAN 25, 2006) at his once-frequently-updated
site teases fans with intriguing news:
There
are big changes ahead as far as the Rustboy film is concerned.
I am currently in negotiations regarding the development
of a large-scale Rustboy movie. I can't discuss the details
of the new plans at this stage but I will make an announcement
as soon as the time is right.
Here's
hoping the time is right soon. Meanwhile, here is what Taylor
had to say back in the fall of 2003...

"The Rustboy project started out purely as a hobby
with no budget whatsoever (just my spare time), but I now
have private funding to allow me to work on the film full-time.
I can't really say for sure at this time where Rustboy will
be shown when it's done. I've already been approached by
several TV networks who are interested in the film, but
I'd prefer to wait until nearer completion before committing
to anything.
I also can't say right now, because of the way the project
has evolved over the past few months, just when it'll be
done. Still, rest assured, the website will be there to
keep you informed of my progress.
I don't have any formal training in CG animation. My background
is in traditional illustration, although the computer has
taken over in the past few years. Alongside illustration,
I've done a variety of other work, all of which have involved
creating in 3D computer graphics. I've not had any training,
I just play around with things, and figure them out for
myself.

|
"In
a strange way I think it was the frustration of never
completing anything which finally made me realise
I had to do something worthwhile and stick with it.
I'm actually quite surprised myself how easy it has
been to stay focused on Rustboy now that I've put
my mind to it."
- Brian Taylor
|
People
have asked me how I have been able to stay focused on this
one project for so long. It hasn't always been easy for
me. I dread to think how many projects I've started and
never finished over the years because something else has
come along to distract me. In a strange way I think it was
the frustration of never completing anything which finally
made me realise I had to do something worthwhile and stick
with it. I'm actually quite surprised myself how easy it
has been to stay focused on Rustboy now that I've put my
mind to it.
Something
just clicked one day, and I knew this was something I had
to see through to completion. Maybe that's how it works.
Maybe it isn't your decision, you just have to wait till
it's your time to click."